via Kotaku –> Valve Teases Upcoming Mac Announcement, Not So Subtly
Fuck. Yes.
Somewhere around 3:00am on Sunday morning, before the PS3 Fat Meltdown, I finished my initial play through of Heavy Rain.
It’s bloody brilliant.
Let’s start things off with a bit of clarification; Heavy Rain is not what I would call a “game”. It certainly has game elements, but I would definitely classify it more as interactive storytelling. If you’re looking to do what you want to do, when you want to do it, you’ll need to look towards a different game on the local retailer’s rack.
With that out of the way, let’s get to why I love Heavy Rain so much, and why I think that interactive storytelling should be a new staple in every gamer’s diet. Be warned, there’s a very minor spoiler after this jump, but nothing that is experience ruining.
A new literary blog entitled Trick with a Knife has popped up in the last few days, and they’re updating like mad with interesting articles.
If you like writing, or even reading, there’s something for you here. I’m keeping my eyes on it for now.
I got a request from my sister and a friend to do a PXC-style headshot of them, so of course I obliged. Click the thumbnail for the full version.
Jump for joy, there’s gonna be 2 Parallax City strips this week.
Maybe…
Edit: Confirmed!